von Peter himself has had his horizons of the wargaming world expanded yet further by playing games in two periods that he does not have much personal history in.
The day before von Peter himself and The son & heir travelled up to Auckland to see Cold Play in concert – which by the way was excellent – there was an evening of modern skirmish gaming. This was a first for von Peter himself as the most modern period that von Peter himself played up to that evening was WWII. And the results of the two games played showed that von Peter has much to learn if his modern skirmish gaming is going to take him anywhere other than the morgue!
The terrain fought over was constructed by Craig and was the same as that seen by the Perry twins at the local Call to Arms convention. Sadly – because we don’t want certain terrain constructors getting ahead of themselves! 8O) – when questioned later the twins gave the terrain glowing reviews. Truthfully though the heading photo does not do the layout justice. Don’t forget to <click> on it to see a larger view.
The rules used were the yet to be published Skirmish Sangin – Skirmish Wargames Rules for Modern Afghanistan. And a luscious set of rules they will be once published … but von Peter himself digresses. The Perry twins had apparently been impressed with the rules as well as the terrain and had enquired about a WWII version. No doubt thoughts of 28mm desert WWII gaming were weighing heavy on their minds at the time.
The game was run by author Colin and the enemy were under the fanatically efficient command of co author Craig. The first game was to see von Peter’s brave Brit’s being picked apart by a gifted sniper or advancing with alacrity to the rear due to poor morale. First man down was the British leader von Peter himself <mutter mutter>. Obviously a MAJOR loss to any force. Sadly the sniper never was spotted and there were other Afghan terrorist types running around causing havoc and hurling looted grenades around in a most unsafe way. The end of the game came in a most unsatisfactory manner. The last operational Brit was just about to drop a grenade through the roof hatch/door of a building into the lap of the sneeking Afghan inside to hopefully get one back for the good guys when a burst of gunfire broke his nerve and sent him scurrying away. Damnation!!!
Ok. That was over quickly. Let’s swap sides and play again.
Game two started much more favourably as von Peter himself tasted his first – and only -success of the evening by capturing one of the invading infidel … errr … ummm, British. There then followed some inept and ill judged moves by the Afghan freedom fighters which included running around rooftops, falling wounded through canvass awnings and the total misuse of the sniper. For some reason the sniper held his fire, though perfectly good shots presented themselves, and then tried to ascend through a roof hatch/door that didn’t exist!! Gross negligence all round. To rub salt in the wounds the hosts magnanimously allowed the move to the roof top to go ahead which just made it all the worse as the sniper was promptly spotted and became the target of quite a bit of decadent western military projectiles! We shall speak no more of this.
An enjoyable evenings gaming with only a few figures per side. Even von Peter himself had picked up the basics of the rules by the end. Next for von Peter’s modern skirmish gaming education will be an expansion of forces and/or the addition of vehicles. Jolly good old chap.
In case of interest Colin has a Skirmish Wargaming facebook page which he keeps quite active with various postings on figures and some information on the comings and goings with the rules.
An English Civil War game
von Peter himself has not been the only one rebasing ECW figures. Raymond has been as well and Craig had gone so far as to have developed some as yet untested in battle figures. But what rules to use? There were several possibilities but no decision on which one to go with. So for our first game we went down the path of least resistance which was Clarence Harrison’s Victory Without Quarter rules. And as a freely downloadable set of rules they were damnably fine value for money.
Craig and Raymond sucked up to the King while Michael and von Peter himself took the path of righteousness and fought for Parliament. Victory Without Quarter is a card based game. In the main units get to act when their card is pulled and leaders get to do leadery type things when their card is revealed.
Musketry seemed to replicate the gradual wearing down of units but melees could go on for quite a number of turns as happened in some of our cavalry melees. We never got to the push of pike as morale failings intervened but a pike based unit did comfortably crunch some dismounted dragoons in melee. Units morale seemed quite volatile. To be honest I’m not sure if this is right for the ECW, or if we could rate units differently – I’m sure we could – or if we played it correctly! 8O)
I think that everyone enjoyed the game and the company was as good as ever. A reread of the rules will no doubt point out where the Royalists took advantage of the incomplete knowledge of the rules! Beneficially there is a rules forum on the League of Augsburg site where the author – Clarence Harrison – is an active participant.
And yet another post goes by with out any Napoleonics. How long can this continue? How sustainable will it be? Stay tuned for answers to these and other questions!
Until we meet again …